Who came to Pendor after a series of unfortunate events (+2 to pathfinding and trading). With this setup you will have 9 Trade, 7 Inv Mang., and 5 pathfinding, which is all very helpful. You will be able to carry a lot of goods for cheap and with good party speed. Plus, you start with 6000 Denars, which is helpful for buying goods and starting Trade: 0 (Decreases shop prices, and increases sell prices) You'll have a number of Skill Points equal to your intelligence after you place your attribute points. If you've followed the guide, you'll have 7 points. Place 2 in Ironflesh, 1 in Riding, 2 in Pathfinding, 1 in Prisoner Management and 1 in Leadership. Mill and Bakery Cost: 1500+50 weekly; 6 grain for 6 bread. Net: 120. Brewery Cost: 2500+50 weekly; 1 grain for 2 ale. Net: 160. Tannery Cost: 8000+50 weekly; 3 Leather for 3 leatherwork. Net: 250. Ironworks Cost: 3500+60 weekly; 2 iron for 2 tools. Net: 232. Wine Press Cost: 5000+60 weekly; 4 grapes for 2 wine. Marco Simple1 Mar 8, 2023 @ 2:00am. nice merchant guide. 6-2 357 Sep 26, 2022 @ 7:11am. gotcha understood. Draconikus [author] Sep 25, 2022 @ 11:23am. @Devvo COSS COURSE END OF YEAR. The main point of the trade route was to be able to list the typical best buy/sell items in each settlement - hence why it covers every city. After an arduous and hard-fought campaign, I bring you the most valuable treasure of all: KNOWLEDGE On how to become the Greatest Merchant to ever walk ac Mount & Blade II: Bannerlord’s economy – Resources and trade goods As mentioned in our early-game gold-making guide , you’ll earn a lot of denars as the campaign opens up even without F02Qn. Mount&Blade/Skills. Skills are divided into three categories: personal, party, and leadership skills. All skills range from level 0-10 (although for party skills, the effective level can exceed this with bonuses). Skills can be improved by spending skill points. Some skill points are given during character creation, one skill point is earned Selling it to maybe Jelkala where velvet is produced could turn a good profit. #1. Tuidjy May 3, 2021 @ 1:56pm. A merchant has to be able to either travel very fast, or be able to fight reasonably well. Preferably both. So you need high Path-Finding skill, decent Scouting, and a few extra horses in your inventory to counteract your trading goods. Trade: 0 (Decreases shop prices, and increases sell prices) You'll have a number of Skill Points equal to your intelligence after you place your attribute points. If you've followed the guide, you'll have 7 points. Place 2 in Ironflesh, 1 in Riding, 2 in Pathfinding, 1 in Prisoner Management and 1 in Leadership. Mount & Blade II: Bannerlord Mount and Blade II: Bannerlord - Companions Trade Steward Roguery; the Spicevendor: 120 0 0: Mount & Blade II: Bannerlord Guide Home. Donate premium membership. Description: Allows unlimited smithing in the smithy without stamina cap. Stamina is locked to 10k. There is a version for both versions the actual e1.7.1 and the beta e1.7.2 of the game. Remeber to like this mod. Button is at the top. Instalation:

mount and blade 2 trade guide